The word 'classic' gets bandied about a lot in these days of constant remasters and remakes, but there are few games that deserve the label more than Grand Theft Auto III, San Andreas and Vice City. These are titles that defined a generation of badly behaved gaming, and they're back in this collection. GTA III Arguably the most iconic of the bunch, this is the GTA that said goodbye to the classic 2D top-down perspective and hello to glorious 3D third-person action. In GTA3 you've been betrayed and left for dead. Naturally, revenge is high up on your personal agenda. Finding out what happened and deciding what you are going to do about it is your main goal. GTA3 combines a structured narrative with non-linear gameplay. This means that even though there are objectives that have to be met: how you go about them is left up to your discretion. In GTA3, you need to earn respect from the mafia bosses by performing jobs for them. This can lead you into the criminal underworld of stealing and selling cars, taking out rival gang members and bombing designated targets. Every single vehicle in the `living' Liberty City is accessible and controllable, from ice-cream vans, to fire trucks, to a wide assortment of sports cars. Vehicle damage is another new feature to the series. A total of seventeen damage zones can be affected by your hazardous driving. With over three hours of music, loads of brand new gameplay features, and an all new perspective, GTA3 is the dark side of gaming personified. GTA: Vice City It is the 1980's and you are dressed like a character from Footloose. However, the world you inhabit is not exactly pastel-shaded. There's just one character to take control of in Grand Theft Auto: Vice City and, true to the nature of the series, he's a bad guy. A bad guy who wants to go straight, yes, but a bad guy nonetheless. The leading man, Tommy Vercetti, just wants a quiet life, and on his release from a long stint in jail, is sent by his old boss Sonny Forelli, to Liberty City to lay low for a while. Unfortunately, things soon go pear-shaped for Tommy as he finds himself penniless, merchandise-less, and hunted by his former boss. Assorted gangsters, corrupt politicians and biker gangs add to the conundrum. The only thing to do is go on the rampage. Assuming control of the unfortunate Tommy, it's down to you to take up mission after mission, which will take you through the huge sprawl that is Vice City. It's a wide open environment with hundreds of interior and exterior locations and incredible details, full of inhabitants who interact with you and with one another. The non-linear gameplay means that you really can go anywhere you want and do almost anything you want to. From pistol-whipping innocents to nicking a heavily-armed chopper, Vice City is yours for the taking. Rockstar's decision to set the game in the decade that good taste forgot means that those who would rather forget the soul-lite of Hall and Oates and the digital delay drenched pomp of Cutting Crew are in for a non-treat. There are some horrifically evocative songs on the soundtrack to GTA: Vice City, but there are diamonds among the dirt too. What you listen to in-game is dependent on what kind of vehicle you commandeer. The cars and bikes, etc. are all 80's shaped, meaning players of a certain age (just over 18, of course) may wonder what the bloomin' heck they're driving. For those of us of advanced years, it's a trip down memory lane we might not have thought of taking if not for Rockstar's creative thinking. So, slip on a pair of espadrilles, don those Aviator shades, and prepare for havoc down Vice City way. Released the same week as Enter the Matrix and its vision of a dark, forbidding future, GTA: Vice City lets you look back on brighter times, and with just as much violent activity to enjoy. GTA: San Andreas Upping the ante yet again, San Andreas was Rockstar North's most impressive environment yet, a huge map which you can navigate by foot, pus.